Glaser & Klincewicz
Poster
2024
As an ongoing project throughout the first semester of 2023-24, our class was tasked with highlighting the connection between two designers: one historical and one contemporary.
I chose Milton Glaser and Julian Klincewicz, designers that I look up to in two distinct ways. I chose to use similar imagemaking methods that each would frequent, resulting in a colorful, two-sided mishmash.
Armoire
App
2024
I’ve had the idea of creating an app for digitally organizing and curating outfits for a while, and with this project I was finally able to realize it. Armoire is an app prototype created both for fashion nerds and anyone who wants more wardrobe organization in their lives.
Features include: uploading your own clothing to the fashion archive, an outfit customizer complete with shoes and accessories, and a social page to share and find new clothing.
Creative Commons
Branding Guide
2024
The final project of the BFA 3 year, my class was
instructed to design a graphic identity and the accompanying backstory of a fictional business. I created a company called the Creative Commons, a newly renovated sanctuary for artists of any discipline, nestled inside a French Chateau that acted as a hostel and refuge during the late 17th Century.
World Of Refreshment
Virtual Model
2024
An unconventional class in comparison to my typical design courses, Intro to VR was a chance to learn 3D modeling and game design with the persuit of creating a complete VR experience. I chose to model the 1964 World’s Fair Coke Pavilion, “The World of Refreshment”, using archival footage and photography from the 64’ World’s Fair.