Glaser & Klincewicz


Poster
2024



As an ongoing project throughout the first semester of 2023-24, our class was tasked with highlighting the connection between two designers: one historical and one contemporary.

I chose Milton Glaser and Julian Klincewicz, designers that I look up to in two distinct ways. I chose to use similar imagemaking methods that each would frequent, resulting in a colorful, two-sided mishmash.

Armoire


App
2024

 

I’ve had the idea of creating an app for digitally organizing and curating outfits for a while, and with this project I was finally able to realize it. Armoire is an app prototype created both for fashion nerds and anyone who wants more wardrobe organization in their lives. 

Features include: uploading your own clothing to the fashion archive, an outfit customizer complete with shoes and accessories, and a social page to share and find new clothing.


Creative Commons

Branding Guide
2024



The final project of the BFA 3 year, my class was
instructed to design a graphic identity and the accompanying backstory of a fictional business. I created a company called the Creative Commons, a newly renovated sanctuary for artists of any discipline, nestled inside a French Chateau that acted as a hostel and refuge during the late 17th Century.



World Of Refreshment

Virtual Model
2024



An unconventional class in comparison to my typical design courses, Intro to VR was a chance to learn 3D modeling and game design with the persuit of creating a complete VR experience. I chose to model the 1964 World’s Fair Coke Pavilion, “The World of Refreshment”, using archival footage and photography from the 64’ World’s Fair.